Chapter 15 Leveling Up And Mages Talents
Esdras had read and heard about Vigor knights many times. In fact Vigor knights could be considered a new concept in Arandos.
While mages existed since the end of the age of myth and the fall of the elves more than four thousand years ago.
Vigor knights only started developing three hundred years ago, while to mortals that was a long time ago, it was not so for Great mages and especially so for Master mages.
There were many stories of how it first came yo be. But the one that was most famous in Zaraath where Esdras was born was a story of an old man.
The old man was a veteran who served in many battlefields and risked his life in wars his whole life, the old man wished for peace, but when it came to be, he was devastated.
He knew no craft or trade, he didn't know how to socialize nor did he like luxury. So he felt left behind. But he knew one thing, he knew how to swing a sword.
And so he simply dedicated himself to training day and night in the mountains, he was already a renowned warrior said to be able to kill three orcs single-handedly.
Years passed but the old man never tired for he had a goal, he wanted to be as strong as a possible before his time came.
One day he shattered the boulder he was swinging at, his body released an unparalleled power which he called Vigor.
It was the fruit of endless practice. For a long time after that, only old men who pushed themselves to the limit for four or more decades could achieve it.
But lately, more and more people started reaching this level at a relatively younger age for unknown reasons.
Name: Esdras Varthos
Race: Human (world wyrm)
Title: Pioneer
Classes: 1) Apprentice mage Lv.1 (0/30 EXP)
2) Vigor knight Lv.1 (0/100 EXP)
Physique: 3
Agility: 2
Intelligence: 2
Spirituality: 3
Mana: 0
Vigor: 3
Origin points: 5
EXP: 42
Mystical talent: 3 (0/8 OP)
Martial talent: 1 (0/2 OP)
Stat points: 3
Skill point: 1
So his guess was right, only by leveling up using EXP could he get stat points and skill points.
Esdras wanted to test out these skill points because he wanted to know how levels worked and what kind of build he wanted to go for.
An important factor is the fact that his Physique and Agility both increased by one when he became a Vigor knight.
So he tested the waters by increasing Physique by one. Immediately he felt his strength increasing exponentially.
Physique was an incredibly important stat because it related to almost all of his physical condition, including stamina, strength and endurance.
Then he increased both Intelligence and Vigor by one consuming all of his stat points at once. It seems like he only needed one stat point to increase any stat by one.
Esdras felt that it was too overpowered, but then again gaining EXP was hard enough in this world.
It was only because he was in a dungeon and benefited from the effects of the Pioneer title that he saw an improvement.
As for the skill points, he only had one skill, Third eye and he decided to save it for later.
Esdras stood up and realized his body grew taller and muscular, he was already strong before but after using his stat points now it was on another level.
A Troglodyte was already a powerful monster that needed two experienced soldiers to deal with one.
But as of now Esdras didn't feel that they posed much of a threat to him individually but if there were ten or more he would be in trouble.
However he also noticed something strange, he was good at fighting. No, it was not a compliment. He was too good considering that he never did anything like this before.
After being in deep thought he figured it out, his martial talent. Martial talent didn't just include a natural gift towards breaking bodily limits or gathering energy, it also meant that he was a natural fighter.
The more he fought the more he unearthed that potential.
Esdras sat back down, he was overtaken by the feeling of advancing so he decided to start engraving his elemental sigil.
Now, for mages of this world having affinity for more than one element was not special, in fact it was expected.
But just because one had the affinity didn't mean that one could become a multi-elemental mage. Well, it was possible but not recommended, the beat choice was to choose the one you were more suited to.
The additional element didn't just mean double the effort and time but maybe triple that or more. The majority of people just wouldn't be able to do it and instead would remain as apprentices forever.
Just because you can doesn't mean you should.
The mages of this world divided talents from 1-9, it was a combination of elemental and mana affinity done through a simple test.
A score of 1 to 2, meant that there was talent but barely, it was not recommended to even attempt becoming a mage with this level.
The previous Esdras had been tested and scored 1. Yet his uncle still sent him off.
A score of 3, basically you could become a level 4 apprentice mage but was unlikely to breakthrough, there was a a 50% chance to become a mage in an entire life time.
A score of 4 meant that there would be no problem for the person to become a mage in five to seven years.
A score of 5 meant that one had the talent to make a name for themselves and excel, becoming a mage was a given in a few short years.
A score of 6 meant that there was a decent chance to become a Great mage given enough time.